Menu
ELC - DMX controllers
FHS3EU
- 50 Recordable cue states
- Merged DMX input from the lighting desk
- Individual channels and groups can be addressed and stored
Details »
SDK2
- Captures data from DMX data signal
- 30 memories of 512 DMX channels
- Each memory can be a scene or a chase (total desk capacity is 126 chase steps)
Details »
AC612DIN
- Captures data from DMX data signal
- 12 Memories of 512 DMX channels, individually recalled by contact closures
- Each memory can be a scene or a chase (total desk capacity is 126 chase steps)
Details »
AC612XUB
- Captures data from DMX data signal
- 12 memories of 512 DMX channels, individually recalled by a push button
- Each memory can be a scene or a chase (total desk capacity is 126 chase steps)
Details »
AC612XUF
- Captures data from DMX data signal
- 5 memories of 512 DMX channels, individually recalled by a push button
- Each memory can be a scene or a chase (total desk capacity is 126 chase steps)
Details »
AC612XUBF
- Captures data from DMX data signal
- 8 memories of 512 DMX channels, individually recalled by a push button
- Each memory can be a scene or a chase (total desk capacity is 126 chase steps)
Details »